import EventEmitter from 'events'
import PeerConnection, { webRTCEvents } from '../PeerConnection'
import { signalingEvents } from '../Signaling'
let logger
const maxReconnectionInterval = 32000
const baseInterval = 1000
/**
* @typedef {Object} WowzaDirectorResponse
* @property {Array<String>} urls - WebSocket available URLs.
* @property {String} jwt - Access token for signaling initialization.
* @property {Array<RTCIceServer>} iceServers - Object which represents a list of Ice servers.
*/
/**
* Callback invoke when a new connection path is needed.
*
* @callback tokenGeneratorCallback
* @returns {Promise<WowzaDirectorResponse>} Promise object which represents the result of getting the new connection path.
*
* You can use your own token generator or use the <a href='Director'>Director available methods</a>.
*/
/**
* @class BaseWebRTC
* @extends EventEmitter
* @classdesc Base class for common actions about peer connection and reconnect mechanism for Publishers and Viewer instances.
*
* @constructor
* @param {String} streamName - Wowza existing stream name.
* @param {tokenGeneratorCallback} tokenGenerator - Callback function executed when a new token is needed.
* @param {Object} loggerInstance - Logger instance from the extended classes.
* @param {Boolean} autoReconnect - Enable auto reconnect.
*/
export default class BaseWebRTC extends EventEmitter {
constructor (streamName, tokenGenerator, loggerInstance, autoReconnect) {
super()
logger = loggerInstance
if (!streamName) {
logger.error('Stream Name is required to construct this module.')
throw new Error('Stream Name is required to construct this module.')
}
if (!tokenGenerator) {
logger.error('Token generator is required to construct this module.')
throw new Error('Token generator is required to construct this module.')
}
this.webRTCPeer = new PeerConnection()
this.signaling = null
this.streamName = streamName
this.autoReconnect = autoReconnect
this.reconnectionInterval = baseInterval
this.alreadyDisconnected = false
this.firstReconnection = true
this.stopReconnection = false
this.isReconnecting = false
this.tokenGenerator = tokenGenerator
this.options = null
}
/**
* Get current RTC peer connection.
* @returns {RTCPeerConnection} Object which represents the RTCPeerConnection.
*/
getRTCPeerConnection () {
return this.webRTCPeer ? this.webRTCPeer.getRTCPeer() : null
}
/**
* Stops connection.
*/
stop () {
logger.info('Stopping')
this.webRTCPeer.closeRTCPeer()
this.signaling?.close()
this.signaling = null
this.stopReconnection = true
this.webRTCPeer = new PeerConnection()
}
/**
* Get if the current connection is active.
* @returns {Boolean} - True if connected, false if not.
*/
isActive () {
const rtcPeerState = this.webRTCPeer.getRTCPeerStatus()
logger.info('Broadcast status: ', rtcPeerState || 'not_established')
return rtcPeerState === 'connected'
}
/**
* Sets reconnection if autoReconnect is enabled.
*/
setReconnect () {
this.signaling.on('migrate', () => this.replaceConnection())
if (this.autoReconnect) {
this.signaling.on(signalingEvents.connectionError, () => {
if (this.firstReconnection || !this.alreadyDisconnected) {
this.firstReconnection = false
this.reconnect({ error: new Error('Signaling error: wsConnectionError') })
}
})
this.webRTCPeer.on(webRTCEvents.connectionStateChange, (state) => {
if ((state === 'failed' || (state === 'disconnected' && this.alreadyDisconnected)) && this.firstReconnection) {
this.firstReconnection = false
this.reconnect({ error: new Error('Connection state change: RTCPeerConnectionState disconnected') })
} else if (state === 'disconnected') {
this.alreadyDisconnected = true
setTimeout(() => this.reconnect({ error: new Error('Connection state change: RTCPeerConnectionState disconnected') }), 1500)
} else {
this.alreadyDisconnected = false
}
})
}
}
/**
* Reconnects to last broadcast.
* @fires BaseWebRTC#reconnect
* @param {Object} [data] - This object contains the error property. It may be expanded to contain more information in the future.
* @property {String} error - The value sent in the first [reconnect event]{@link BaseWebRTC#event:reconnect} within the error key of the payload
*/
async reconnect (data) {
try {
logger.info('Attempting to reconnect...')
if (!this.isActive() && !this.stopReconnection && !this.isReconnecting) {
this.stop()
/**
* Emits with every reconnection attempt made when an active stream
* stopped unexpectedly.
*
* @event BaseWebRTC#reconnect
* @type {Object}
* @property {Number} timeout - Next retry interval in milliseconds.
* @property {Error} error - Error object with cause of failure. Possible errors are: <ul> <li> <code>Signaling error: wsConnectionError</code> if there was an error in the Websocket connection. <li> <code>Connection state change: RTCPeerConnectionState disconnected</code> if there was an error in the RTCPeerConnection. <li> <code>Attempting to reconnect</code> if the reconnect was trigered externally. <li> Or any internal error thrown by either <a href="Publish#connect">Publish.connect</a> or <a href="View#connect">View.connect</a> methods</ul>
*/
this.emit('reconnect', { timeout: (nextReconnectInterval(this.reconnectionInterval)), error: data?.error ? data?.error : new Error('Attempting to reconnect') })
this.isReconnecting = true
await this.connect(this.options)
this.alreadyDisconnected = false
this.reconnectionInterval = baseInterval
this.firstReconnection = true
this.isReconnecting = false
}
} catch (error) {
this.isReconnecting = false
this.reconnectionInterval = nextReconnectInterval(this.reconnectionInterval)
logger.error(`Reconnection failed, retrying in ${this.reconnectionInterval}ms. `, error)
setTimeout(() => this.reconnect({ error }), this.reconnectionInterval)
}
}
}
const nextReconnectInterval = (interval) => {
return interval < maxReconnectionInterval ? interval * 2 : interval
}